RabidMonsters
Full VersionCombo of RabidImp and RabidPinky. This will also be a base for future iterations that add in more monsters. Look for 2.0 soon. It will include the Spectre...
The Rabid Imp and Rabid Pinky mashed into one mod. Hey, they use the same footstep sound and they're both mostly derivatives of Doom 64. Credit goes to Kaiser for converting Doom 64 for PC, Footman for converting the conversion for GZDoom, and SgtMarkIV for making BD64 and BD, which served as the base for these guys, including the Imp's jumping attack, the smoke for the fireballs, the Imp and Pinky's shadow the Imp's faster walk, the brightmaps and the gibhealth. 0xCobalt for Psychophobia, where I got the newer, more devastating fireball, though the flaming sound effect added to it was provided by TheKins. TheZombieKiller for footstep sounds. Use this mod as a base or on its own for any purpose whatsoever. Have fun.
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Combo of RabidImp and RabidPinky. This will also be a base for future iterations that add in more monsters. Look for 2.0 soon. It will include the Spectre...
This is a small collection of mini-mods, that someone can find useful.
This is a shit one level I made back in 2016. It's garbage but, we've all gotta start somewhere.
A Doom 2 mod, compatible with several sourceports (GZDoom skulltag and Zandronum). Featuring 40 weapons, optional hires sprites, offline bots compatibility...
The best chaingun out there for DooM! Yes, this is the Brutal Doom 64 chaingun with some modest improvements. Credit for BD64 starts with Kaiser for converting...
Weapon mod that recreating arsenal from 2000's spy FPS "Project I.G.I." that was developed by InnerLoops Studios and published by Eidos Interactive.
my actual tc mod. smile overkill was unfortunately cancelled. The file above is merely the demo. But its a Dev build. So, enjoy.