Yet another insane installment. Imps get the Brutal Doom jumping attack, BossEye spits out Mother Demons, there's rain and snow, we have 10 more HD textures and ejected bullets have PBR textures.
Rabid's Crap already gave Nightmare Imps the Brutal Doom jumping attack, making them even more of a nightmare. Now the BD64 Imps have it too. This, along with their enhanced fireballs, makes them absolute hell to contend with. Credit for the code for the attack goes to...guess who? SgtMarkIV.
The BossEye (that thing that spits out spawn cubes in Icon of Sin) now has a chance of sending out a cube that spawns Mother Demons! They're dangerous and now they're gonna make things a lot harder at the end of the game--or in any mod with a BossEye. This Mother Demon is, of course, the Brutal Doom 64 modified version...modified by SgtMarkIV.
The weather is randomly selected for each level using resources and code by Jon Washburn. Credits in the original file say:
JonnyFive - Rain and snow sprites
Raven Software - Rain splash sprites
I've left in the option to set a toggle button to turn it off, in case you play a wad set in space or something.
The additional HD textures are from that old reliable source, Hoover1979.
The PBR texture attached to the bullets is just the one for STARTAN1. I recycle if I can, because I don't have the necessary skills to make PBR textures. It, uh, it doesn't seem to do much. But, as always, Rabid's Crap is a work in progress.