The 30th version of Rabid's Crap, a mod that touches on every aspect of Doom and makes it better. Better textures, better effects, cooler monsters and weapons and an expanded set of both. It's also a bit of a tribute to the community, drawing upon the best work that has been done over the course of the last 29 years. Rabid's Crap 30 adds gore from Brutal Doom, Brutal Doom 64 and Beautiful Doom to add damage types and enhance deaths for all base monsters.

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The 30th version of Rabid's Crap, a mod that touches on every aspect of Doom and makes it better. Better textures, better effects, cooler monsters and weapons and an expanded set of both. It's also a bit of a tribute to the community, drawing upon the best work that has been done over the course of the last 29 years. Rabid's Crap 30 adds gore from Brutal Doom, Brutal Doom 64 and Beautiful Doom to add damage types and enhance deaths for all base monsters. Credit goes to the creators SgtMarkIV and Jekyll Grim Payne.

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Rabid's Crap 30
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Guest
Guest - - 691,026 comments

My rating is 0 out of 10. All the stylistics of doom just takes and breaks the knee, and if you also connect and mods with their sprites then the contrast is wild, sprites in pixels but the walls in 4096k resolution.
So on top of all this, I looked at the screenshot and immediately see not sprites of Doom 2, but of Doom 64, so FOR WHICH DOOM MAKES MOD? FOR DOOM 64 OR FOR DOOM 1-2?

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rabidrage Author
rabidrage - - 47 comments

Maybe you're new to this. This mod puts Doom 64 sprites in Doom/Doom 2. I know, it's quite mind-blowing.

I'm not sure I understand your attempt at a colloquialism--"the stylistics of Doom just takes and breaks the knee"?

The contrast between pixelated sprites and walls in high resolution will happen with almost any mod that has walls in high resolution, because there are very few mods that raise the resolution of anything else. My objective here is to get the best version of everything that I can find. I'm gradually upgrading all the sprites to higher resolutions, or else replacing them with models or voxels. There are monster models out there already, but they just don't all look good enough. And to be fair, most of the sprites I'm using should not be too pixelated.

There are more versions to come and there's more work to do. But, uh...thanks for the rating.

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Guest
Guest - - 691,026 comments

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ANDROIDFERRET
ANDROIDFERRET - - 1,118 comments

Testing it right now . Sad that some vanilla nazzeess don't get what modding is all about

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Guest
Guest - - 691,026 comments

I think the mod is amazing. Actually one of the best I’ve ever played. It just needs more weapons

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rabidrage Author
rabidrage - - 47 comments

There are only 2 more I'm planning on right now, but plenty more monsters. As it is now,there are 7 weapons in addition to modified versions of all the originals. How many are you looking for/what style weapon am I missing?

I'm glad you like it, anyway. :)

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