A combination of the RabidPlasmaGun and RabidBFG. I know most people don't like mods that only change one weapon these days, so I'm slowly but surely combining my stuff. I want to release it, but it takes me a long time to put it all together. In time, there will be total conversions and whatnot. Credit for this goes to: Kaiser for bringing Doom64 to the PC, Footman for converting Kaiser's work for GZDoom, Pimpuigi and Hellbound Hillbilly for hires weapon, ammo and BFGBall sprites, SgtMarkIV for the plasma sprites, GLDefs and Decaldefs, flare and smoke effects, fire rate and damage mechanic for the Plasma Rifle. He is also responsible for the rattling of the BFG before it fires. The Kins provided new pickup sounds, though some are from Complex Doom, and if I'm reading those credits right, they started in BD:SE by Sig Floyd. The charging and cooling sounds are from the same source. Jekyll Grim Payne aka zer0 for weaponup and weapon cooling sounds.

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RabidPlasmaWeapons

RabidPlasmaWeapons

Full Version 1 comment

Combo of Rabid Plasmagun and Rabid BFG. Putting my weapons together slowly but surely.

Comments
GrunchFuggler
GrunchFuggler

first off, the plasma gun, has a good sprite even if its 90% the doom64 sprite, like the red flashing effect on it, the idle sound it makes somehow dosent sound bad, the sound for the plasma balls is meh, dosent sound that impactful, which isnt really good considering the gun is quite powerful, im suprised you managed to make the gun still feel good even after lowering its fire rate too.
BFG: The idle sound is louder than the plasma gun but not too loud and probably the appropriate volume for such a weapon, the editing on the doom 64 sprite clearly has some effort put into it, still powerful as ****.
overall great mod and probably the best mod youve made
9.8/10 mod
also it works surprisingly well with the horror atmosphere in my modpack

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Guest
Guest

its awesome i love it, i can use some adds for my mod?

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rabidrage Creator
rabidrage

Go right ahead!

Reply Good karma+1 vote
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