Command & Conquer: Red Alert 3 MOD Science 1.89 Beta (Include Simplified Chinese Version AND English Version)
Command & Conquer: Red Alert 3 MOD Science 1.89 Beta
(Include Simplified Chinese Version AND English Version)
该资源默认语言为英语。如需更换为简体中文请参阅安装介绍。
The default language of this resource is English. If you need to change to Simplified Chinese, please refer to the installation introduction.
How To Install Science Mod
Attention!
Anti virus software may block and delete Science Mod Launcher. Please add RA3ScienceModLauncher.exe and CNCLAUNCHER3.DAT to the anti-virus white list.
You MUST have started Red Alert 3 once before playing mod!
You MUST create a new user before playing the game after starting mod!
It is recommended to install 4GB Patch before playing the game!
Faction and AI Player settings cannot be RANDOM to prevent GAME CRASH!
It is recommended to select the player's position before playing the game to prevent GAME CRASH!
To change the language, please find the "Science_LanguagePack.big" corresponding to the language you want to change in the "LanguagePack语言包" folder and overwrite the file with the same name in the "Science.Mod" folder.
1. General Methods:
Unzip the Science.Mod folder containing ". Skudef" and ". big" files to the following path:
C:\Users\%username%\Documents\Red Alert 3\Mods
2. Using Science Mod Launcher:
Unzip all the files in the package to the root of the Red Alert 3 game directory.
Using RA3ScienceModLauncher.exe to open Science Mod Launcher.
MOD Launcher's Author:
HaoJun0823
更多内容介绍请参阅本资源压缩包内的ReadMe。
For more information, please refer to ReadMe in this resource package.
Other download methods (the default language of the following resources is Simplified Chinese):
Baidu: Pan.baidu.com
Password: nqly
Tianyi: Cloud.189.cn
Password: 6ora
Weiyun: Share.weiyun.com
Password: 3er5pb
Chengtong: Url65.ctfile.com
Password: 9361
RAT: Ratotalfd.cn
thank you)
Finally, an UPDATE! What's new in this version?
At present, I have only made an introduction column in Chinese. After I finish my other work, I may have time to write an introduction column in English. In addition, I also have screenshots of new content displayed in the image section.
Bilibili.com
Bilibili.com
Bilibili.com
Yesss, this is the best mod i've ever played in Red Alert 3. Love to see this project. Future Tech is so awesome! Thank you bro!
Hello RA3ModderYary,
I have a short question: I did everything as described in the installation document, except the big and skudef data in documents, but it still works! Why does it work? Or do I have to expect errors?
The launcher only needs to be placed in the specified file directory to start normally, even without the necessary big and skudef format files in mod.
A great improvement from the last version, glad to see the ai in allies tokyo mission has improved and interested to try out these new units too.
One quick question, how do I enable cutscenes again? I've installed everything correctly and started a new profile but it just goes straight to the mission start, the ham acting was a big part of CnC3 for me.
If you enter the campaign from the Chapter selection, the movie will not be displayed. This seems to be a UI problem. The UI transplanted from RA3 Uprising sometimes has some problems, although they look cool. I'll try to fix it.
Another issue i've found is that the new playlist you put in doesn't seem to be working even when I turn the regular music down and put the ambient way up.
I deleted all the new music. Subject to the game engine optimization problem, I had to delete it to ensure better stability.
先谢谢大佬的努力
1.89要修复的地方可是有不少
雷暴云飞艇不会A了,要手动点才会打
超级要塞和特洛伊要塞走A有时候一炮不开飞到防空头顶上,手动点正常
超级要塞武器原版就存在一些问题。
雷暴云武器缩减攻击角度,只有正对着的范围内才会自动攻击。
修改战役不开修改器必过不去,开局大群星级单位冲家
到时候有时间我会出攻略视频。内测版也会准备降低难度。
I hope you can add anti missile system, land sea mine, unit reveal/detector just like in CnC Generals Zero Hours.
There is no plan to make an anti missile system at present, because I personally don't like it very much. I intend to take mines as the unit's ability, but I don't have any good ideas.
Well, land mind can be deployed by a light vehicle and sea mine by a light boat. Actually there are many options that can be used. Also, flares counter system is kinda cool but it's up to you. More unique abilities are so good for the variety of gameplay.
Yeah just like what you say, it has a full potential of the mod. I'd love to see them. But again, it's your choice :)
Aircraft dropping flares to attract fire, especially missiles, is really a good idea worth trying.
Yes, indeed. It's a tactical evasion move (Flare).
Actually, there are lot of things you can add:
1. Detector Building (Ping when there is an enemy around it)
2. Land/Sea Mine
3. Flare (Countermeasure)
4. More Unique Secret Protocols / Superweapons
5. And many more...
Hello could somebody help me please?
I Have downloaded the newest version of the science mod. I Have the ultimate collection for origin. So after a lot of problems with the installlation I finnaly made it, but unfortinately I can't start a skirmish match for example because I have no ability to choose anything like faction or map etc. Could somebody please tell me what I did wrong?
I have absolutely no idea what I have to do now?
I would be very happy if somebody couldd help me:
Thank you in advance.
First you must create a new save slot. These are some problems in the game itself. This is a problem with the game itself. After loading mod, you may not be able to enter skirmish mode normally.
Thank you for the information. Do I have to delete the Mod and install it again? Where and when do I have to create a save slot for it?
There is no need to uninstall or reinstall.
Main Menu → Profiles → Manage Profiles → New, Then you can create a save slot.
Ok great. It has happened. Awesome game. How long will it be possible to play this Mod? Is there a planned date to delete this mod in the future?
I hope it will be possible to play this great Mod forever^^
thank you very much for your help
I won't delete this mod, even if I don't update it anymore.
The current update progress is limited by my personal free time, because real world life is more important than anything.
i found bug in mission in soviet in 2nd to the last mission when the aircraft carrier goes to dreadnought it be crashed
I haven't found this problem yet, but I'll try to find out the possible cause.
in the missions it is normal that i can built 1 superunits at the time beacuse in your 1.88 version of science mod i can built unlimited superunits. i wish i can built unlimited superunits too
I personally think that if you don't limit the number of Epic Units that can be built, it will only reduce the playability of the game. Either you build a large number of epic units to destroy each other, or the other party will destroy you with epic units first.
If you really want to build more units, I suggest you use a cheater, but I won't be responsible for any problems.
How do I install this mod?
First, click the DOWNLOAD NOW button. After downloading, install according to the instructions in it.
Eu baixei para jogar pois achei incrivel os videos, porém ainda não consegui entender como funciona o patch 4gb, pois como orientado deve instalar o mesmo antes de iniciar o mod: quando execulto o aplicativo ele abre uma caixa de *File All e devo selecionar algo especifico? desculpe se estou sendo grosseiro a ponto de não entender esta parte. Parabéns pelo excelente trabalho.
This is a tutorial for using 4GB patch.
Moddb.com
Hello, I have just one question, what does the open science mode do?
I suggest you read readme file in detail, which has a complete introduction.
Did you fix the force close when playing
The game crash problem is caused by the memory overflow caused by the poor optimization of the game engine itself. At present, only 4GB patch can be used to alleviate this problem. It has nothing to do with this mod.
why the launcher is detected by anti virus is it safee how can i trust you
The launcher does not contain any viruses at all. Kaspersky and 360 are known to be false positives. This is because the launcher will read the mod file and the game registry.
I have explained in the !!ReadMe_如何安装科学MOD_How To Install Science Mod.txt file.
"Anti virus software may block and delete Science Mod Launcher. Please add RA3ScienceModLauncher.exe and CNCLAUNCHER3.DAT to the anti-virus white list."
If my mod contains a virus, any platform I upload to will be blocked and the download will be prohibited, whether it is Moddb or netdisk.
Some third-party antivirus software will force the cleaning of executable programs they have never seen. But in fact, Microsoft Defender is enough.
where is game directory?
Find your RA3 shortcut, right-click and open properties, you can find the game directory.
the campain is unpleyable in some misions
I hope you can clarify which campain has the problem, rather than such an extremely vague expression and misspelled words.
files are infected with malware.
I think I have made it very clear on this page and the installation instructions. Since you can't see it, I'll copy it for you to see it again.
Anti virus software may block and delete Science Mod Launcher. Please add RA3ScienceModLauncher.exe and CNCLAUNCHER3.DAT to the anti-virus white list.