Adds the Tesla Tank to the Soviet Warfactory, and removes the Stingrays amphibious abilities.
The Tesla tank now replaces the Hammer tank. since 10 units in one structure apparently are not possible, and has the same requirements as it, but is more expensive and takes twice as long (20 seconds) to build.
What's the point?
There are lots of mods with the tesla tank out there, and alot of other things too!
The point? Some people might preffer mods that change much less things. Like this one that only changes three things (Makes Stingray water-only, removes hammertank, adds Tesla Tank)
erm... not more than 9 units are allowed per tab, yes. but you can either use jonwils 4-rows apt or simply add a second production tab to the building, as done with ConYards. Maybe you can even get a CommandSet toggle to work. So where's the problem?
It's possible to have 10 units in one building. ;-) I know because lots of mods have more than 9 units...
PS What have you changed in this T-Tnk? :-D
Nothing on the tesla tank, I've just re-enabled it, and replaced the Hammertank with it.
And you can have only 9 units in a single command set, plus one at that window below, or make a commandset toggle, as Dibelius said.
Have you played Uprising? There is possible to be have 4 column
[12 units or buildings in total]
Also it is not good to remove hammer tanks
Yes, I have played Uprising, but RA3 is not uprising.
Hm... I've looked over the Tesla Tank before, in the RA3 Soviet campaign. In my honest opinion, I can't say I like it or dislike it, more like neutral. It's got a low fire rate, but deals nice damage. Personally, I'd rather play Uprising. A couple Reapers, a couple Steel Ronin, or a Future Tank X-1 would tear it apart. All due to better firepower or faster firing speeds. To be honest... the Tesla Tank seems like it needs to be reworked. Maybe a toggle-mode special ability to increase fire speed, but reduce damage per shot?
how to use this mod please help me and when i go to game browser in red alert 3 control center when i press it an error will come out and says send error or do not send pleassssssse help
where i must put the files?
the .rar have 1 folder and other .rar
I know i must put the folder in My documents/Red Alert 3/Mods
and.. the stuff of the other rar?
in C:/Program Files/Electronic Arts/Red Alert 3 ... ?
somebody help me please...
im using the beta of windows 7.. it can be a problem?
Next time Helge129, include Jonwil's AptUI 4-row feature into the mod, plus Bibber's latest RA3 Mod Sdk extra files to compile the mod right.
Previously the AptUI was not working after Mod Sdk v3 was released due to errors. But thanks to Bibber, he fixed it.
Hey helge u know removing amfibius (sorry for my writing) and do water only many missions is what should i say IMPOSSIBLE couse u need some stingrays on land and i thougt it was a TESLA TANK mod not a ``remove land from stingrays and remove hammertanks too add tesla tanks´´ mod THINK IT TROUH
I CANNOT add 10 vehicles to que queue, so the Hammer tank had to GTFO, and the Stingray with amphibious capabilites made the Testa tank redundant, so that had to GTFo as well.
i downloaded it but my game browser doesn't show any mods what should i do?
Helge129,will you make a new version with the stingray back amphibious? It's really annoying with missions.I totaly agree with caspercool.
Thank you
P.S.It's a great mod,but will you change the stingray?
hey!! would it work also on REd Alert 3 Uprising?
i have windows 7 it won't work
should i copy the rar file or what inside it or what ?
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