Play the classic Metroid Dreadnought, now overhauled to work with GZDoom with bugfixes. Enjoy a better experience with re-balanced beams, gameplay tweaks and additional power-ups like the Shinespark, Varia/Gravity Suit, Grapple Beam and charge combos! Play with 3D beam models, or go original with some updated beam sprites!

Description

This is the latest beta version of Metroid: Demon Hunter. There are so many changes from 1.5c that there are too many to list. If you are using GZDoom 4.8.0 or higher, you need to either remove the MDHForms folder from the Main PK3 or just clone my experimental branch on my GitHub.

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Metroid: Demon Hunter Beta
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Popscleman
Popscleman - - 231 comments

lots of bugs
Mainly getting stuck in doors if you dont walk all the way through them

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R4LRetro Author
R4LRetro - - 21 comments

Can you explain a little better? Doors stay open until you're a certain distance away from them.

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ANDROIDFERRET
ANDROIDFERRET - - 1,110 comments

It's amazing .but unplayable on Delta touch sadly .
I get horrible FPS when loading demon Hunter .

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R4LRetro Author
R4LRetro - - 21 comments

Yeah, the campaign map is horribly unoptimized at the moment. It will be laggy, especially on low end devices.

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ANDROIDFERRET
ANDROIDFERRET - - 1,110 comments

Nah . I use a rog phone 5 s with 3gh snapdragon 888+ and 16gb ram . Wouldn't call that low end :)

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R4LRetro Author
R4LRetro - - 21 comments

I wasn't saying your phone is low end. I was saying it's laggy regardless. My Ryzen 7 5800X with a 6900XT has lag on that map. It's just very unoptimized and too big.

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nickfblake
nickfblake - - 3 comments

nah the main issue is gzdoom is just a really unoptimized engine sadly.

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R4LRetro Author
R4LRetro - - 21 comments

No... That's not it at all. I wish people would stop perpetrating such nonsense.

The issue is as I've said: the map I made is way too big with way too many actors and too many linedefs. Any optimization needs to be done by me, not GZDoom.

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Guest
Guest - - 689,440 comments

I have been running into an issue where i can't activate the morphball. It isn't disabled. And yes i have enabled everything.

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R4LRetro Author
R4LRetro - - 21 comments

Is the Morph Ball bind configured in the control options?

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Guest
Guest - - 689,440 comments

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Guest
Guest - - 689,440 comments

I'm loving this so far. Just two questions: Does this beta not have the 3D models for the Arm Cannon, and is it supposed to be using the older HUD? I can't seem to access the visor HUD I see in your videos.

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R4LRetro Author
R4LRetro - - 21 comments

3D models will be a separate add-on. I had to separate the codebase for them because it was turning into spaghetti. As far as the HUD, you can press + and - to make the HUD bigger/smaller and toggles the visor HUD.

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Guest
Guest - - 689,440 comments

First off, yeah that makes sense. I have no idea how coding works so that sounds like a pain. Second, oh my god I'm dumb haha. I had the same problem with another mod's HUD and I didn't think to apply the same logic here.

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R4LRetro Author
R4LRetro - - 21 comments

Hey, it happens!

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nickfblake
nickfblake - - 3 comments

will this mod ever be updated to have a version that works on zandronum? i know that 1.0 of the original worked on zandronum but than 1.5 of the original mod broke the support for it.

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R4LRetro Author
R4LRetro - - 21 comments

Nope, probably not. Too many things rely on ZScript to even get working and I'm not trying to delve into Zandronum's aging Decorate code-base to hack things together.

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Guest
Guest - - 689,440 comments

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SadCack
SadCack - - 80 comments

Just to clarify for my teeny tiny brain, this is an updated version of Metroid Dreadnought with a campaign being added?

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ilikemods123
ilikemods123 - - 2 comments

how to play it wont work when I just put the archive in my gzdoom pleas help

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SadCack
SadCack - - 80 comments

Unzip it using 7zip or winrar. Place the file in your GZDoom folder. Drag it to your GZDoom.exe file. It will run.

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Engie.Tf
Engie.Tf - - 1 comments

It keeps giving mean this message?
"1 errors while parsing DECORATE scripts"

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Lunk64
Lunk64 - - 2 comments

Literally unplayable. Literally, I can't play it. Trying to run it normally gives you "X errors while parsing DECORATE scripts". The fix in the description says to remove the MDHForms folder from the Main pk3, but there is no MDHForms folder. There's an MDO_ZForms folder, which I think is what it means, but removing that gives more errors because there are scripts that need the files in the MDO_ZForms folder to be there.

The other solution is to download the experimental build from the github, which has no MDHForms or MDO_ZForms folder, but gives the DECORATE error anyway. I really wish I could play this because I loved Metroid Dreadnought, but I can't figure out a workaround.

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