Quake <-- Nethack. Yes, it is that simple.

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numbersix Author
numbersix - - 2,244 comments

I have the solution already - a "themed" area of arbitrary size
will be done with a func_biome / trigger set.
Every so often a trigger will set a transition area then
another trigger will set the next theme area.
Hack chunks will be designed around the them so they blend together.

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Description

In the beta release: Moddb.com
there are some thematic issues