Quake <-- Nethack. Yes, it is that simple.
Soon (and by soon I mean 5 - 6 months) I may have a playable demo of this.
It will be interesting to see how robust the hack engine is. No quake based engine was designed for this.
Nearby is a building. If you look close, there is a torch, a vore, a gate and maybe a couple other details.
Should be pretty wild.
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Soon (and by soon I mean 5 - 6 months) I may have a playable demo of this.
It will be interesting to see how robust the hack engine is. No quake based engine was designed for this.
Nearby is a building. If you look close, there is a torch, a vore, a gate and maybe a couple other details.
Should be pretty wild.