concept code map under archon - 21 may 014
related: enhanced altarbeta with qc - 5 june 014
related: attempt outdoor map based on art - 11 june 014
related: 1st cut of Occlument Augury - 19 june 014
alpha 0.1 - occlument map surround - 20 june 014
alpha 0.2 - outdoor sample map - 28 june 014
alpha 0.3 - forest sec. outdoor map - 30 june 014
alpha 0.5 - enhance outdoor map - 21 oct 014
alpha 0.5 - cliffs outdoor map - 22 oct 014
alpha 0.8 - offical quake-hack start - 18 nov 014
- quake indoors
- tech build 1 under archon
alpha 1.0 tech build 2 - 13 apr 015
- moved to qc++ 1.07
alpha 1.0 tech build 3 - 7 jul 015
- the revamp using engine mods
alpha 1.1 tech build 3 - 25 nov 015
alpha 1.2 tech build 3 - 14 dec 015
alpha 1.3 tech build 3 - 15 dec 015
[in] beta 1.3.2 tech build 3 - hack exist test - 17 dec 015
- decision to use engine / tech version for mod + set to "beta"
beta 1.4 tech build 3 - win engine port - 22 dec 015
beta 1.4.2 tech build 3 - invisible bmodel fix - 25 dec 015
beta 1.4.21 tech build 3 - hack overlap fix - 27 dec 015
beta 1.4.3 tech build 3 - tweaks, playtest - 29 dec 015
Edited by: numbersix