Quake <-- Nethack. Yes, it is that simple.
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019.2.25 Update | Locked | |
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Feb 25 2019 Anchor | ||
Status .plan file details - Github.com A random system exists now with the ability to spawn a mostly unique exploration experience. The engine and QC are done and the system is working! There are a few issues to deal with. 1. Hacks need to be designed to fit together. Matching lighting levels is a real pain. Many hacks also need made. There are also various design decisions to be made. Right now its and endless base map with the walls seen here: Quake on friends! Edited by: numbersix |
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