To design the new sounds I mostly went through my old 'Sound Ideas' CDs, finding the original sources, re-editing all sounds to be CD quality, longer loops, alternative sounds for Modders (for example, jump now can have a 8 samples rotation)
The goal is no just replacing sounds, which would ruin the game, but to keep the mood of the game in today's audio standards.

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QUAKE EARGASM

QUAKE EARGASM

Full Version 2 comments

Sound replacement for Quake. High Quality, Same Attitude.

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eightballone
eightballone

Quakespasm cannot read all the sounds. Some sounds works (like "plyrjmp8.wav") but some other doesn't (like "armor1.wav"). I tried to re-encode the files, using Reaper, but I'm not sure about what characteristics of a wav file is Quakespasm able to read. The bit rate seems an important factor (combinaison of mono or stereo channels x bit depth). Ideas ? Amazing work btw

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Shockwave_S08
Shockwave_S08

Will there be separate Eargasms for the two Mission Packs?

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Mynameislol
Mynameislol

the shotgun & nailgun sounds are from half-life 2

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