A Gameplay mod that removes much of the grind, that does not increase the game's instability, so you can concentrate on the more creative aspects of the game.
Diplomat, Scientist and Zealot cards make sense (2 colours only per path). What about those one of each colour 3 path cards, for Shaman, Trader and Warrior (2 of the same colour or more and optionally one of another colour per path usually), don't those make more sense belonging to the Ecologist, Bard and Knight respectively, (that have cards for all three colours per path)?
Diplomat, Scientist and Zealot cards make sense (2 colours only per path). What about those one of each colour 3 path cards, for Shaman, Trader and Warrior (2 of the same colour or more and optionally one of another colour per path usually), don't those make more sense belonging to the Ecologist, Bard and Knight respectively, (that have cards for all three colours per path)?
I get the feeling Wanderer and Knight, were added at the last minute of game development also!!!