Official secondary release of Pwrguns v3. This MOD lead to the server side only Q3 MOD Powerweapons v4-v8, and currently Pro-Powerweapons v12. Credit to Firestarter for his teleportation code, to AdamW for the CVARS of Beryllium MOD, and many others already credited through Powerweapons. This MOD was client side, and required all players to download the game and have it in their Quake 3 directory. Honestly it's been so long since I took a look at this, I'm not even sure it will compile with the lcc free compiler I used to work on both these MOD's. I will not be releasing my own work on Pwrguns v4, but I invite anyone who may be interested to check it out. If I remember right, this had 30 alt weapon modes, and took Powerweapons Pro v12 to the level it's at now.

Post news RSS Old CVAR found!

An Archiver for the old Fileplanet hosting, dug up the old CVARs for us. I have posted it on Sourceforge under the regular files section.

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Been wanting to get a hold of this for years! It would have taken me, literally months, if not longer to balance this game out the way CleverACE had it. ACE was certainly clever, and I can tell you, it's not a boast. He was just being honest. The weapons take some getting used to. If your a fan of ALT weapons, you should enjoy this. /bind x fire and a touch of the button you bind, gets you the ALT weapons. /bind x +button6 fires the heavy ALT weapons, and just a reminder, /bind mouse2 +button5 will get you off-hand grappling.

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