Built in id tech4 with the doom 3 engine as a mod I'm building a scenario as a single player adventure.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
David w/Helmet
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
ADTeam™
ADTeam™ - - 1,293 comments

Woah, great model!

Reply Good karma Bad karma+4 votes
Kyle_K_ski
Kyle_K_ski - - 1,011 comments

Yes, this is VERY nice indeed!

Reply Good karma Bad karma+2 votes
bladeghost Author
bladeghost - - 407 comments

The arch can be better with 'more polygons...what gets me is the limitations in some structures to where you can see it's compromised for the sake of old computers that cant run high rez models and things.
my point is if it wernt due to some low-poly limitations the image would be much smoother in the curves and not be segmented. even so, in most cases I try and go past those limitations and push the engine limits at times. these are early preview images only and are always subject to other versions. bear with me, hang in there and groovy thanks!

Reply Good karma+1 vote
Guest
Guest - - 691,000 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Talking to Peter Weyland