Project Vanshing Point takes place in a city that has been abandoned for the last 50 years. While different factions roam the outskirts and mountains a distress signal begins erupting from the tower at the center of the city. your mission is simple: travel through the abandoned city and figure out what is happening at the heart of the tower. We are trying to push source to it's limits to expect the requirements to be fairly high for a source based game.
Reminds me of old-school, Halo: CE :D Definitely a good thing, especially since this only reminds me of it because of the blue shot idea. If the mapping looked like Halo: CE's on Source? That would be terrible <.<
Im happy you like it :) it is just an early concept of how we want the center of the city to look like. If this design survives to the final version it will be made a lot more detailed :)