Project Remaster is BF2142 enhancement which aims to improve basic game by adding new textures, animations, maps and other visual tweaks as well as new weapons.
Project supporters: Neo Max, ChrisT GamingZone, David, iTuzKEY, Oscar Dorado, Niklas Klinger, Jerryui, Steffen Erdmann, TheLastManAlive .
To track overall progress, check our Gun list
Mod development team:
X work in progress
X work done
Before and after screenshot example (includes resources useage data)
"Project Remaster" is build on "NSSP" ashes (aka Northern Strike Singleplayer) but now it rises with new power and much more content!
Official BFSP post about mod project:
*Note about funding on patreon.com- money is used for new assets like weapon models, static obejcts and to pay animators for work.
It’s March already and our team been silent for a while (maybe way too long) but we’ve got some nice new content to keep you guys updated. During the silent period, we were secretly dealing with new challenges, fixing issues and making new ideas to become reality.
On this simple map player will be given access to plenty of vehicles and sectors of environment that are specifically designed to mimic different kinds of terrain which represents different locations of Battlefield 2142 world. Map also has functional AI support.
Vostok rifle is a prototype assault rifle manufactured by PAC. Rifle had become very popular among PAC troops because of its light weight, reliability and frost resistance. What is more, rifle benefits from its simplicity (it has no electronic parts) and EMP resistance as EMP devices appeared to be a turning tides of the battle component. Compared to other rifles, Vostok have three fire modes: single, full-auto and burst. Former one perfectly suits prototype rifle as it helps to save ammo and quickly deal decent amount of damage. At the end of war, Vostok rifle appeared to be a perfect weapon of The Cold War: simple but nonetheless deadly.
What is more, our team would like to thank our supporters as without their funding, we wouldn’t have implemented this ‘beast’.
Credits: Nightshift3D – 3D model and textures; TUERIX – animations; Sgt_Prof – textures optimization.
Since EA and Revive project master servers were shutdown forever, it appeared to have major impact to PR2142 customisation system. Primary weapon and 2x gadget sets cannot be a accessed by player, but AI controlled bot still are able to pick greyed out items. This means that it’s still possible to access locked out weapons by picking up kits from fallen soldiers.
However, Sgt_Prof tinkered around the code and managed to adjust few minor updates that allow to access one more gadget slot without even messing up with customisation screen. Right now players will be instantly awarded with a gadget and it will become useable after becoming a squad leader. Squad leader gadgets list: Recon – motion grenade; assault – sentry drone; engineer – EMP mine; support – RDX shotgun.
Knife is a part of every soldier’s equipment and it would have been shame to not enhance it in our Remaster mod. Right now there are three kinds of knives: standard, stealth and axe. Standard one is given for engineer and assault class because they are the small and lightweight in order to compensate heavy weight of other equipment. Stealth knife is popular among recons who are masters of stealth. Both EU and PAC recons are able to effectively use their active stealth camouflage and collect great number of dog tags by taking down their foes in close combat. The last weapon among melees is ice axe which is universal among support units. Support find this tool handy for many cases: to open blocked doors, climb ice or vertical terrain or to mutilate enemy.
For more detailed content updates you can track official gun list: docs.google.com
That's it for now. Keep tracking our project, leave suggestions and ideas to make it even better. We are very excited to post every single new update!
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