Welcome to Project Reality: Battlefield 2 (aka PR:BF2), a modification for the retail Battlefield 2 multi-player PC game. Project Reality's aim is to create a more realistic combat environment than standard Battlefield 2, and place a greater emphasis on teamwork and cooperation. Most of the aspects of Battlefield 2 that have the capacity to be modified have been tweaked, or completely overhauled, to reflect their real life counterparts, for increased realism. Ballistics have for example also been audited to reflect those of real weapons, including characteristics such as damage, deviation and bullet drop depending on a weapon systems calibre. Since EA and DICE no longer support Battlefield 2 and is no longer being played online, the Project Reality team made PR:BF2 a standalone game. No longer is a installation of Battlefield 2 required and we have implemented our own online account system for online play.
Image used to promote the Project Reality v0.91 patch release.
I wonder if its possible to remake the ground textures to make they more high quality like... This is the most ugly part of BF2 engine...
It's all good except for the textures, agreed they should be changed if possible.
More grass would be good. The Canadian prarie map (forget the name, only played it once) is a good example.
You need to get rid of the israeli ferret hats or whatever the hell they are. Or at least make it so that every class doesnt have one.
but this is what they/we wear cause the regular helmet is rounded and this way is better for cover in the places we fight
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