Maxed out game tuned for 4k point blank distance, hence 8k normal distance Minimum CPU requirements for 60fps lows: Zen 4 or better (Original game code as is) Zen 3D (Improved game code) Raytracing system requirements: Medium preset @ 2k 60fps RTX 3080 12GB: Medium preset @ 4k 60fps or Low preset 5k+ (DLDSR) @ 60fps RTX 4090
Requires me to be ultra efficient with memory to have enough headroom to close up the gaps in the war to make the game as per pixel texture shader resolution consistent as the engine allows. Demo version loads less assets into memory, so it will be more responsive than the full game mod.
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