Maxed out game tuned for 4k point blank distance, hence 8k normal distance Minimum CPU requirements for 60fps lows: Zen 4 or better (Original game code as is) Zen 3D (Improved game code) Raytracing system requirements: Medium preset @ 2k 60fps RTX 3080 12GB: Medium preset @ 4k 60fps or Low preset 5k+ (DLDSR) @ 60fps RTX 4090
Ive since made a custom parallax map for this texture since Half Life 2 upgrade guy mentioned it looks bad.
Unfortunately this project is going to take a long time to finish in practice.