Since the Portugal mod maker (locobilbo) has gone MIA as far as I can tell I decided to upload this version of it which has some rather handy fixes. If I could have uploaded it just as a patch I would have, but I couldn't get it to work so this is what I am stuck doing. All credit to him for all the work minus the sparse handful of changes which include: Fixed Merchant Crew spacing to something sensible Merchant Crew recruitable by castles rather than ports All units have All-Fire General's Bodyguard now use full armor Merchant Caravels (Trade Ships) now only take 2 turns to build Portuguese ships have some degree of fire resistance (They were too easy to light up before) Tercos and Musketeers now have Kneel Fire Musketeers have Rapid Volley Pikemen now have Yari Wall Aventuros now use halberds instead of pikes There may be some other changes, but those are the most notable ones.

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portugal_redux.rar
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demoman_chaos
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The full file, contains the entire Portugal Mod's latest version with my updates. I would do just a patch if I could get the thing to cooperate, but I couldn't so I am forced to do this. I say again the only work I claim is the slight tweaks to fix annoyances, the rest is not my work nor do I pretend it is. This is just a fan-patch to cure some things that were aggravating several people.

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portugal redux
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Giorotto
Giorotto

Nothing seems to happen when I put the .pack in the /data folder. Do I need something else to run it?

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Giorotto
Giorotto

Figured it out. You need some kind of a mod manager program in order to run it.

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SCP079
SCP079

Where do I find it?

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demoman_chaos Author
demoman_chaos

I never needed a mod manager. When I boot the game via steam it opens a file manager that lets me pick what I want active. It may be due to having some Steam Workshop mods that the mod manager was enabled, but I don't remember it not opening even before I got mods.

Just check the mod in that mod manager and it should work.

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