Since the Portugal mod maker (locobilbo) has gone MIA as far as I can tell I decided to upload this version of it which has some rather handy fixes. If I could have uploaded it just as a patch I would have, but I couldn't get it to work so this is what I am stuck doing. All credit to him for all the work minus the sparse handful of changes which include: Fixed Merchant Crew spacing to something sensible Merchant Crew recruitable by castles rather than ports All units have All-Fire General's Bodyguard now use full armor Merchant Caravels (Trade Ships) now only take 2 turns to build Portuguese ships have some degree of fire resistance (They were too easy to light up before) Tercos and Musketeers now have Kneel Fire Musketeers have Rapid Volley Pikemen now have Yari Wall Aventuros now use halberds instead of pikes There may be some other changes, but those are the most notable ones.

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Portugal M V1.1

Portugal M V1.1

Full Version 7 comments

Fixed the goof that made it so the Aventuros used an incorrect animation set. They should now operate as intended.

portugal redux

portugal redux

Full Version 2 comments

The full file, contains the entire Portugal Mod's latest version with my updates. I would do just a patch if I could get the thing to cooperate, but I...

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wizzardnoise
wizzardnoise - - 3 comments

Hey, I was playing with this mod today and I recruited a Culverin. But it only has two soldiers attached to it, which means it disbands after every battle, and also it seems to be too few to operate the cannons

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Lord0mega
Lord0mega - - 42 comments

I'm having an issue with it crashing on launch this has happened repeatedly. I don't know what changed but if you would be able to help that would be amazing

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Lord0mega
Lord0mega - - 42 comments

i fixed it

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Lord0mega
Lord0mega - - 42 comments

i would love if this mod got additional units

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