You are an abandoned test subject...

You should've woken up to a destroyed and decayed Aperture Science...

But you awaken to the sound of Cave Johnson...

The facility you knew no longer exists, instead you awaken two months after a Hostile Takeover...

Welcome to Aperture Vault Science Network Industries. The testing has just begun.

Two months have passed and you are woken up in 50s looking relaxation vault. outside the vaults interior is a chamber and outside that chamber lies the Relaxation center that is abandoned with rows of identical chambers each housing test subjects who may like you be woken up for routine testing.

After the collapse of GlaDOS, Aperture Science was devoid of intelligent sentient life and so fell apart...

however, what happened in Portal 2 didn't occur here instead you gaze upon a new Aperture Laboratories fitted to the brim with a new paint-job, equipment and reopened its closed dry-docks.

Venture into a Portal 2 with no Chell, Borealis, GlaDOS to try and kill you and seemingly the old new Aperture... into a world defined purely by ones actions in a new Aperture Science-Vault Trust corporate partnership.

Venture into the bright by CloudScout"> future of science, into the world of Aperture Vault Science Network Industries.

Experience the majesty in Portal 2: Project Plasma (tentative).

Welcome to Aperture Vault Science Network Industries.

The testing has just begun.

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Hsuzumiya6 here, recently over the weekend, i went on the internet and found tutorials on how to make a Portal 2 mod so i tried and succeeded (a few tries) to make a Portal 2 skeleton mod (bare bones Portal 2 scripts and such. ) so now, we have a launching platform (or is it an aerial faith plate) for our mod to do as we see fit, i apologize for the lack of updates and such, one of the members is working on Escapent another Portal 2 mod (link in addendum) and to top it off, the map maker is not online when i am, so this mod has at least got a platform for us to push forth and develop and can now to cleanly implemented with little or n detriment to my Portal 2 files...

On that note though, the beta is yet to be discussed and we still need eager developers to make this mod a roaring success. So much to code, texture, voice act, model, film, and who could forget the soundtrack that gives mods an immersive upon the player.

Well enough recruiting, and we also need play testers.

That reminds me, back to testing.

Hsuzumiya6 we are done here.

ADDENDUM

Escapent: please click here

Current team of developers, UPDATED

Current team of developers, UPDATED

News

Hsuzumiya6 here, The Mod has been authorized (which is great news.) so currently this is the development team we have at the moment beta is coming out...

Welcome, to the mod page

Welcome, to the mod page

News

Are you looking for a Portal 2 mod that wont be declared dead? looking for experience before going into a gaming studio, got spare time to kill or just...

Post comment Comments
Secret_Coming
Secret_Coming - - 1,057 comments

Dead? :(

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TheDarkBomber
TheDarkBomber - - 5 comments

I recommend that you at least put this mod as a Greenlight Concept on Steam

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xaralabos125
xaralabos125 - - 2 comments

Hi i look the mod looks good can i beta test it?

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RedSkittleFox
RedSkittleFox - - 30 comments

Hi. This is what u were talking about. Looks intersting. I recomend to use hammer more then sketchup.

As I said under your comment "If u need hel tell me that.
(Btw. I think that mod will have future)

My steam here :
Steamcommunity.com

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RedSkittleFox
RedSkittleFox - - 30 comments

Thx for share escapent.
I return the favor.

Reply Good karma Bad karma+1 vote
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