Ever wondered how Aperture Science was kept in such good shape? The maintenance crew, of course! Portal 2: Maintenance puts you into the shoes of a new hire at Aperture Science, tasked with keeping the place running as best it can. Explore the behind-the-scenes areas of a perfectly-intact 1970s Aperture, and discover what's left of previous experiments, sealed away in testing spheres deep underground.

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Starting Out

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We're only two people right now, but every mod has to start somewhere. Not only is this post about our little soft launch of... our official existence, but more so that we are looking for new people. Primarily we're open with two positions. Concept artists, and programmers. P2:MNTC is a departure from anything else anyone's ever made, and in order to make that happen, we need people who are excited and committed to helping us make this pipe dream a reality.

Anyone's welcome to send me a message if they're interested. Programmers with experience in C++ would be preferred. Thanks!


I was intrigued by this new attempt to depict aperture science from a different perspective from the maintenance team. it is difficult for me to help because I can only make simple animations of images created in Illustrator, but I sincerely hope that this mod will be released.

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