In order to cemplete all 100 rounds of balloons you will need to shop weapons and get Towers to assist you. The different Groups of balloons will not be popped by just any weapon, so shop carefully so you don't Waste your Money! At some point of the game the balloons will start to Wear camouflage and you will need a camouflage upgrade kit to be able to pop them. The shopping of items are build into a new menutype, completely run by GUI and should be easy to use, I try to make it as dynamic as possible as the shopping will have to be done during the balloon popping and the will be NO PAUSE button for the shoppies :-)Once you buy a weapon this weapon will stay with you *forever (database under Construction), but the Towers you buy will only be useful for the level you are playing in. Notice the Money CANNOT be taken with you into the NeXT level, you will always begin a level with $100, so considder buying a weapon if you have enough Money for it before the level is complete, or.......... too bad :-P
Added the Warlord Tower to the gameplay. This Tower will cause heavy damage - very usefull against big balloons and Zeppelins.This heavy (and costly) Tower is a great defense against Zeppelins and big balloons, it can be used with good success as a last-in-line defense Tower, as beeing the last in the defense chain to pop the big balloons after the smaller Towers has taken care of the smal balloons. This will prevent the warlord Tower from opening fire against the small balloons where it's great firepower will be quite wasted.
The project has gotten a pretty good start and I got the basics sorted and am now implementing them one by one. So far I've made two basic test maps jst...
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