Perfection is an action packed game where the player takes control of a mentally disturbed assassin, whose sanity is warped to the point of accepting contracts to indulge his perfectionist habits. The player will have the ability to scout out the victim’s location, using logic to formulate a plan of attack beforehand and then use whatever methods they deem necessary to carry out the assassination. Perfection allows the player to participate in both the planning and execution stage of being an assassin and has them striving for that ‘Perfect Kill’.
A quick look at how things are going with Perfection. This was actually a presentation for the university of how well we are progressing, so the map is somewhat toned down from our current version.
Nick Edwards (NickEd90) gives a hands on demonstration to show off some of Perfections mechanics, Nick Richardson (NickRic) shows some current in-progress animations for one of our custom weapons and Iain Dawson (Nivi) plays one of many custom audio tracks that will be included in the mod. You also get to see members browsing ModDB, which is never a bad thing!
There may be some sound issues as the video camera our lecturer is using is a bit pants, but you can see what you want to see!
NOTE: We can't help the shakiness, like we said before this was for the sake of a university project. We are not ready to release a proper video (and when we do, of course we will be using Fraps) but we thought that a slight indication of what is going on may interest you guys :)