Vampire Slayer 2.0
Third Person ShooterVampire Slayer 2.0 - this is a sequel of a popular mod for Max Payne 2. We decided to rethink al the old ideas and now we present absolutely new mod...
COMING SOON PAYNE EXTREME 3.0 WITH NEW UPDATES Payne Extreme is a mix and combination of many other fantastic Mods i have found. I am not the developer of these ideas, but i took many things of other mods to make this modification possible. All credits are for their creators, like The Silver, or MK Production. Mods that inspired Payne Extrem: Payne Evolution Cinema Mod Hitman Mod Payne Effects DMW Maps from MK Productions And many more..... Payne Extreme is Comming out Soon
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Vampire Slayer 2.0 - this is a sequel of a popular mod for Max Payne 2. We decided to rethink al the old ideas and now we present absolutely new mod...
This mod will reinvent MP2 into what I've wanted it to be. Armed with a giant Katana and a new Gunslinger fighting style, Max Payne 2 will never be the...
Kung Fu Evolution is my idea of the ultimate kung fu mod for mp2. After reading several hours of code from The Real World mp1 mod, i started implenting...
Free to Kill is a very GTA inspired mod in which you can free roam, buy weapons and do missions
Put max payne 2 level and prefab textures extracted by crystallize through ersgan as a test for a project.The first part of the textures ended up looking...
The purpose of this mod,upgradet original Max Payne 2 game,without changing gameplay and style. Features -New Max's models -All enemyes now have many...
When do you think you will be releasing the mod?
Off-topic, I got this idea a while ago about making a mod where you would be playing MP2 levels from end to beginning as in reverse order and change the graphic novels and other things around, but I don't have enough ideas how to make it fun at the time.
Edit: To clarify what I meant, the first level would be the Manor and the last one would be the Warehouse or maybe the Hospital I guess. If I could get around changing the starting point of levels too it would be cool, but reversing how the level plays would require a remake basically.
the mod will be out to download at the end of this week. some things i have to fix in mona sax character and the mod will be finish in a few days, maybe i will adding some more ideas but the 3.0 version will be finish very soon. This mod is hardcore difficulty so the first enemy to the final boss are the same difficulty to kill, so is the same if you play the last episode or the first, all enemies are strong.
Ok cool the difficulty thing might be good, because a lot of mods are special effects and stuff but they are too easy so no gameplay challenge.