This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.
When you execute an enemy the headshot will be represented with a gory 3d wound and blood sprinkle effect.
Looks almost like in Max Payne 3 only would been better if enemies had better texture (not saying they are bad) and 47 would look normal cause its look really pixelated. Still fantastic job Silver
Thank you very much! Yeah enemy textures are the default MP2 original textures, there are no HD textures pack around and replacing all the models or recreating all the textures in hd is out of question, same for the font, MP2 manages the fonts in a horrific way so I simply polished a bit the original ones.
Awesome, and will the Face/Off dmw map be included in this mod? If it is, it would be nice if the playable skin for the map is Nicolas Cage (or John Travolta)
Nope it's not included.
Fair enough, how many dmw maps are there on PEvo then?
Around twenty, excluding vanilla DMW maps and other special game modes from the merged mods.
It this feature working in shoot far away ?
Only for executions.
This ^
Very good in moding job. Really amazing. Thank you for making this.
HEADSHOT! WOOHOO!!
If you use a shotgun to execute an enemy, would it put the same bullet hole effect or would it make the guy's head explode into bits or something else? :D
At the moment it's the same.
had the chance to made working decals on characters? I remember it possible in MP1...
It wasn't possible on MP1 and it's still impossible in MP2, it's simply NOT a feature of the engine, please stop asking.
It was there on the beta, but they removed it for the final release.
If it was possible, don't you think it would be there by default? :P
This HUD is fantastic.