This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.
I'm surprised at the things you were able to do with the Original Engine, and how you were able to get a functioning bullet time system and gun handling system like that of Max Payne 3. I like the little things in the mod, like how you can drink bottles of Kong Scotch and have that 'drunk' effect. Also how Max has periodical flashbacks in certain situations. The "Dead man Walking" feels just like Arcade mode in MP3, and that you took bits from other mods you made like Payne Effects 3 and Max Payne Chronicles. Hopefully one day, when Rockstar releases a Max Payne 3 Modding Kit, you will put it to good use. The only problems that I see with the mod is that the Menu and the Comics aren't full screen, but the game-play is, however that may just be a problem w/ my computer. But this Mod was definitely worth the year long wait.
I praise it's high quality, the ammount of time and professional features the author worked into the mod. It is is really a wondeful thing thing to see the enthusiasm of The Silver, because he made and developed the Payne effects mod, now he joys us with another unique mod, the Paye evolution. Not to mention other "smaller" works he did on this franchise. Also I would like to point out the master timing of the release of the mentioned mod. The Silver took care for me to start the new year playing an old game, the Max payne 2 all over again.
Also I would like to say The Silver is a good modder, whom we can always turn with questions to. He keeps good relations with his community. Grazie mille!
original and loaded with new features, but is not at the level of previous mod (Payne Efects)for my part it is missing improve the pools of blood that appear away from the snowman and would be perfect if it had bullet holes dolls.
Amazing, purely amazing this mod simulates the next gen feel, I Highly recommend this mod to HARDCORE MAX PAYNE fans.
Combining a bad game with a Garbage game is not what you do to make a good game.
Max Payne 2 was extremely disappointing which wasn't a surprise since Max Payne 1 was pretty much the whole story and anything else would be padding Max Payne 3 is a joke and does not deserve any attention its just a garbage cash in on the license since Rock stars other terrible games weren't making enough money at the time.
Its quite Hilarious how bad this mod is its almost fittingly **** the only good thing is they fixed the bullet time but since all the other features suck it doesn't really matter.
Overall this mod is pointless and combines 2 things that dont fit together so its a completely failure just like the sum of its parts.
I'm very impressed what this mod does a lot of surprises comes up when you play.
There is however some issues.
The limited weapon system no grenades and molotov cocktails really sucks.
I would have liked if the G6 Commando could have appeard with a change of replacing the FN FAL. Similar to the RPK.
Gore wounds only appear during certain cutscenes. The Silver said that it is impossible to implement during gameplay.
I think that more Max Payne 3 music should play during the game.
Overall this mod is good but it has some flaws.
Really nails the MP3 feel that it was lookin to achieve.
Weapon & ammo pickups work in a mysterious way. Sometimes I pick up a weapon just fine. Somtimes I couldn't pick the damn thing up. Max just drops an infinite ammount of the thing he's holding. Somtimes I can hold 3 two handed weapons but can't pick up 1 pistol. Sometimes guns randomly disappear from your inventory. The shotgun for some reason has 800 shells whenever I switch back to it from another weapon.
This is a very both amazing and innovative mod. It has transformed the simple 6th generation game it's successor. It has almost complete similarity with it's follower, except the one thing that I can see it doesn't have is a over-the-shoulder aiming system, and cover system(Which was in Payne Effects 3, so copying the code and putting it into Payne Evolution would not be difficult). While the mod doesn't have those two functions, it still is overall an amazing mod. I would recommend for any Max Payne 2 owner who hasn't played the 3rd game, or just wants to experience it. If a new update comes out including those two systems I will rewrite this review, and give a higher rating, but the rating is not what it doesn't have. The mod includes DLC, extra levels, Over 10 Dead Man Walking Characters with more levels for each character, and even some new Max Payne 3 maps. On top of that there are Max Payne 3 weapons, the weapon switching and collecting system from Max Payne 3, Max Payne 3 audio, music, and sound. And even models of Max Payne 3 characters themselves. I'm not trying to say there is too much in this mod, but there is just so much that you may not have to explore and enjoy it all. This is practically a new game all in itself.
Thank You to all the creators that worked hard in making this mod:
Luther and his team
ClemCorwin and his team
MK Productions team
You can find and thank them if you enjoy this mod, and even give your own opinion on it. This mod is breathtakingly similar to Max Payne 3, and it is amazing how they managed to fit all of the content that they did into it. If I could ask one thing of this mod it would be to add the OTS aiming and Cover System into the mod, besides that it's a perfect clone of Max Payne 3. I advocate all the effort all the creators into this. Which is why I give it a 9/10! (I'll give a 10/10 if those two system tweaks are added.)
Very awesome, amazing what they did and aside from the main game being changed they also have different game modes as well as DLC such as playing as Mona or a granny going on rampage. Very awesome, highly recommend it!
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Highest Rated (7 agree) 9/10
I'm surprised at the things you were able to do with the Original Engine, and how you were able to get a functioning bullet time system and gun handling system like that of Max Payne 3. I like the little things in the mod, like how you can drink bottles of Kong Scotch and have that 'drunk' effect. Also how Max has periodical flashbacks in certain situations. The "Dead man Walking" feels just like Arcade mode in MP3, and that you took bits from other mods you made like Payne Effects 3 and Max Payne…
Jan 2 2014 by AntonioV