Bringing the fun of Portal 1 to the engine of Portal 2. Now with less nausea.

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Hello, [SUBJECT_NAME]!

News

Recreating a game is no small task, to help this mod release, I will focus on the following in order:

  1. Portal 1 puzzles
  2. Portal 1 exclusive testing elements (High Energy Pellets, Rocket Turrets)
  3. Portal 1 behind-the-scenes areas.
  4. Retcons and general Improvements.

What may not be in the mod, at least initially:

  • Full co-op campaign using Portal 1 elements.
  • Excessive panel use.
  • Re-recorded voice lines (unless they already exist).
  • Repurposed voice lines.
  • Badgers.
Progress (slower than I'd like)

Progress (slower than I'd like)

News 1 comment

Yep, the size of this is slowing it down. In hindsight, I should have seen this as a potential issue.

Delayed

Delayed

News

This is taking a bit longer than expected. Pushed back to May 19th.

Post comment Comments
Atomixe
Atomixe - - 71 comments

This still being worked on?

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Secret_Coming
Secret_Coming - - 1,057 comments

Alive and Kicking clone number #345

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ThePandaGuy
ThePandaGuy - - 30 comments

I know right, someone comes out with one over these every year, it will be interesting to see how far dev/devs get.

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cdetn Creator
cdetn - - 9 comments

Somebody's gotta do it, only trouble is that there's more work to do than expected, and that's why a lot of these projects fall flat.

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Secret_Coming
Secret_Coming - - 1,057 comments

But they're already doing it! If you just wanna contribute to this portal remake thingy you can join the alive & kicking team...

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cdetn Creator
cdetn - - 9 comments

Already wrote this once (but clicked cancel).

The end goal of both mods differs, A&K is making it Portal 2 themed, RS is (as stated above) a blend of the two styles, updating portal assets and using portal 2 assets where relevant.

I've joined a few modding teams this year to no avail, both fizzled out in about two months, I know A&K is a long standing mod, but I'm not ready to commit to something on that scale.

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Guest
Guest - - 690,789 comments

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Trav2276
Trav2276 - - 241 comments

I'm all for the end result for this mod, but is rerecording all of the voice lines really necessary? What purpose would it serve?

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