The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, moments before the Seven Hour War.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS OF2 - Urban Chaos (Abandoned Warehouse) (view original)
OF2 - Urban Chaos (Abandoned Warehouse)
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
menter Author
menter - - 1,226 comments

fixed a couple of things as requested. thanks for pointing them out!

Reply Good karma+7 votes
VovaS500
VovaS500 - - 893 comments

Hm! Very cool! =)

Reply Good karma Bad karma+3 votes
JonnyBoy0719
JonnyBoy0719 - - 2,784 comments

wow this is awesome :D

Reply Good karma Bad karma+7 votes
Coppermantis
Coppermantis - - 175 comments

Nice, very detailed. Pretty lights too.

Reply Good karma Bad karma+5 votes
GodofDarkness
GodofDarkness - - 548 comments

that's better, now it truly looks abandoned

Reply Good karma Bad karma+7 votes
AlekZanDer
AlekZanDer - - 2,695 comments

I agree.

Reply Good karma Bad karma+3 votes
DangerousCat
DangerousCat - - 875 comments

(buried)

Never seen abandoned buildings, huh? I don't remember any have a holes at the floor...maybe there were stalkers with a box of grenades =/

(if they were, then they are stupid stalkers).

Reply Good karma Bad karma-5 votes
JohnFreemanFYEAH
JohnFreemanFYEAH - - 6 comments

It's suppose to be destroyed; the combine are taking over.

Reply Good karma Bad karma+4 votes
sasasa
sasasa - - 1,233 comments

A true masterpeice! I would love to have a gunfight there! Or with zombies...

Reply Good karma Bad karma+4 votes
ashton93
ashton93 - - 478 comments

Since almost the whole roof have collapsed, shouldnt there be more rubble?

Reply Good karma Bad karma+1 vote
menter Author
menter - - 1,226 comments

there is a LOT of rubble. at first there was none, hence why i took the original pic off from moddb.

Reply Good karma+2 votes
Mr.Walrus
Mr.Walrus - - 5,806 comments

Why, it looks just like the destroyed buildings valve made - except 10 times better.

Reply Good karma Bad karma+5 votes
_Erebus_
_Erebus_ - - 472 comments

you'd think that since the roof had collapsed and it's abandoned, those windows wouldn't be intact.

Reply Good karma Bad karma+2 votes
menter Author
menter - - 1,226 comments

they're missing most panels and 4 of them have holes in them. if that's intact for you i'd never want to visit your house.

Reply Good karma+2 votes
bobsam
bobsam - - 646 comments

Haha, MenteR...

Reply Good karma Bad karma+1 vote
corey365
corey365 - - 449 comments

wow at this point you're making my idea for Shepherd mod in the dust

Reply Good karma Bad karma+3 votes
KarimIO
KarimIO - - 2,317 comments

Reminds me of that area in Half Life and TFC (in the Hunted map). Just a helluva lot better!

Reply Good karma Bad karma+1 vote
menter Author
menter - - 1,226 comments

you're right! that's where i got the main idea from, even though it looks pretty different.

Reply Good karma+1 vote
xXMaNiAcXx
xXMaNiAcXx - - 4,807 comments

As I said before, the mapping looks really sweet, with those excellent textures, and the fog/smoke on the top part of the building which makes the ambient feel so good, i'm really impressed. I just wish those windows on the low part of the building weren't as perfect as they are, I mean, if the building is already like that, why would the windows look that intact? I suggest putting some destroyed windows, glass on the floor and maybe even some holes on the wall, because I think that the outside of the building should also look destroyed like the inside.

Reply Good karma Bad karma+1 vote
menter Author
menter - - 1,226 comments

the windows are missing 80% of their panels, and at least 2 of them have huge holes for hobos and crackheads to crawl in at night. i still don't know why you guys think they're intact.

Reply Good karma+1 vote
xXMaNiAcXx
xXMaNiAcXx - - 4,807 comments

Maybe it is the angle?

Reply Good karma Bad karma+1 vote
PrivateSnowball
PrivateSnowball - - 116 comments

Almost looks like something out of Killzone....tasty :)

Reply Good karma Bad karma-1 votes
DangerousCat
DangerousCat - - 875 comments

Killzone is darker. Or you never ever played it.

Reply Good karma Bad karma+2 votes
Skinnycap
Skinnycap - - 279 comments

cool!

Reply Good karma Bad karma+1 vote
zonbie
zonbie - - 1,299 comments

IMO the scene looks good but I agree that I can see too much of the floor. It seems like scattering some medium-sized displacements using the rubble texture would make this look more "rubble-filled" without detracting from player movement or the general aesthetic. If anything, use displacements to make it look like rubble has been "pushed" or "swept" into the corners of the building by the rebels. I'm thinking of the final urban battle scenes in City 17 in Half-Life 2.

Reply Good karma Bad karma+1 vote
menter Author
menter - - 1,226 comments

you dont collide with it. don't assume things.

Reply Good karma+1 vote
SpUz
SpUz - - 16 comments

Is this the one in the demo, remade ?

Reply Good karma Bad karma+1 vote
menter Author
menter - - 1,226 comments

no

Reply Good karma+1 vote
djj8841144
djj8841144 - - 8 comments

it's so cool!!

Reply Good karma Bad karma+1 vote
Gamerman12
Gamerman12 - - 771 comments

Very nice. But get new rubble models, the HL2 models have become overused and outdated sense VALVe didn't create many, and people overuse them.

Reply Good karma Bad karma-1 votes
M@DoX
M@DoX - - 406 comments

hmmmm, where have i seen this before...? oh, thats right!!! HL2 Episode 1...

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Time to go Urbex with Corporal Shephard.