The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, moments before the Seven Hour War.

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Report RSS OF2 - Sewers (view original)
OF2 - Sewers
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Armageddon104
Armageddon104 - - 3,128 comments

Nice I guess... Water needs to be rotated it's reapting too much -_-

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MrMattWebb
MrMattWebb - - 1,803 comments

You need to hire better mappers if you want to be perceived as on the same level with BMS as a Source remake.

This is just very bland.

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Armageddon104
Armageddon104 - - 3,128 comments

Yeah, it was better though. I guess there old mapper left...

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KILLER89(FIN)
KILLER89(FIN) - - 2,311 comments

See?

You don't even give them a chance.
People won't born as professionals, they will become professionals.

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McSug4r
McSug4r - - 1,293 comments

This is NOT a remake!

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Armageddon104
Armageddon104 - - 3,128 comments

Duh, it's not a remake :P

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JayMeal
JayMeal - - 174 comments

Yeah something about these maps irk me, not that they're bad, they're up to par it's probably because I was just on the BMS mod page xD

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Blood_Wraith
Blood_Wraith - - 851 comments

Pretty cool.

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Spooboy
Spooboy - - 2,028 comments

Damn that's sweet.

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MP81
MP81 - - 112 comments

Shouldn't the water reflect the environment?

That's my only gripe - I like it otherwise, though! =)

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m82sniper
m82sniper - - 1,490 comments

Well the if the water is dirty, (which it should be in a sewer) and it is dark, you probably would not see the water reflecting the environment.

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EricFong
EricFong - - 1,585 comments

Damn,i like this dark.

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LPFreak
LPFreak - - 492 comments

Nice, but I think it's a bit empty...

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c3lhas
c3lhas - - 144 comments

Nice mapping, perhaps a bit more caos needed

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23-down
23-down - - 3,558 comments

nice one.

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TheRealZein
TheRealZein - - 68 comments

Source isn't perfect, VALVe did not make alot of maps in the dark like we are, somethings will go wrong.

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Armageddon104
Armageddon104 - - 3,128 comments

Unless youre good enough to fix it and It is so easy to make dark maps... VALVe did a good job with this engine...

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JayMeal
JayMeal - - 174 comments

Yea, VALVe made the engine work great for HL2 if you're going to mod it, the tweak the engine too.

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blankpapir
blankpapir - - 49 comments

oh i wold go silent behind that combine and kill him with a knife:P

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RedPhazon
RedPhazon - - 95 comments

It sounds amazing and from the looks of it im guessing you fall in the water and are forced to direct shepard as he flys though the current down the sewers.

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freredarme
freredarme - - 4,357 comments

hum, clean ^^'

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Description

After entering the sewers through a manhole, Adrian Shephard finds himself trapped in a violent current. It is now up the the player to guide him safely through the gloomy tunnels of the infested underground. A sudden change in scenario calls for a sudden change in gameplay. This map acts as an introduction to the sewers chapter and utilizes a unique gameplay never seen before in any Half-Life game or mod.

Mapping by OVRKLL.