The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, moments before the Seven Hour War.
Infection spread within the walls of the last secure scentific research lab. Even deep down the earth, there was no chance for the refugees. As the power began to dwindle, all communication was lost in the lower levels of the facility. It's now up to Shephard to make his way deep into the faclity to restore power and therefore, stabilish a communication with the Phoenix Hideout.
Mapping by MenteR.
FULL RESOLUTION (1680x1050):
Img39.imageshack.us
Looking pretty good!
Holy ****...
Wow, it looks awesome!
sO AWESOME...
this mod is amazing
I cant wait to play this!
Very nice mapping. To make these caves to your just flip displacements around to make walls and ceilings?
No, it starts out as a huge square room, then I subdivide them and work on all the displacements manually. That's how they did the antlion caves in Episode Two.
Epic as hell. <:D
Fantastic mapping of this area !
Cool!