Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod currently features 8 unique playable Generals each with a huge arsenal of new units, buildings and special powers ar their disposal. While the core gamplay stays the same, a number of interesting new gameplay mechanics are added. In addition the overall visual quality is greaty improved, including new models, textures, FX and an improved User-Interface, available in full-HD resolution.
China Red Army General's heavy armored infantry.
Effective vs. Infantry and Aircraft.
Available at Rank 3.
Can you really fire on aircraft with a hip-fired minigun?
He has 'Steady Aim' perk :P
I know it's not really realistic, but similar to ZH this is more a gameplay decision. A lategame Anti Infantry unit wouldn't really be that useful.
It would if you were against an Air Force general... XD
Cheap Numerous Mobile Gatling Towers FTW!
-Infantry no chance (except snipers)
-Airplanes no chance
-Light Armored Vehicles? No chance?
-Heavy Armored Vehicles Yes... unless they get Anti-Armor bullets option... 0_0
Well, Airforce General has Snipers, which counter them pretty well.
And all your arguments would apply for a Quad Cannon as well...
Just wait until you can see it ingame, before calling it OP.
would the sniper in this mod take 2 shots to kill a soldier or one? cause in the mod like shockwave it took 2 shots per soldier
But a swarm could knock out Grangers' planes in no time. Do they come in the Assault Troop Crawler still?
No, the Assault Troop Crawler comes empty in this mod. But it will have additional weapons.
Agreed
It has no sense that they can hit aircraft. Too unbalanced.
Agreed
o.O
You know, the minigunner could shoot at Aircraft in ZH as well
Also this minigunner is more expensive, needs a genpower unlock, as well as a Propaganda Center. And if it really happens to be to strong, I could just reduce its damage.
"Hasta la vista... Baby."