Featuring story and level design by Ronwolf, art by Doomjedi, programming from the talented Linuxwolf and WSJ, as well as new and original soundtrack by Lozer_42.

The story takes place after the events that occurred in Operation: Eisenfaust Origins and Operation: Eisenfaust. After Schabbs' demise, it was assumed that the Eisenfaust plans had been destroyed once and for all. But a former protégé of Schabbs has taken the blueprints of the operation and is attempting to restart it. It is up to special agent B.J. Blazkowicz to stop the Nazi's from creating another mutant army. Will B.J. stop them, or is he about to find out that the operation might have progressed a lot faster than he thought, with its effects far more devastating...

Legacy began right after the cancellation of SonderKommando Revolt, long before Operation Eisenfaust: Origins was even discussed. 4 years, this closely matches Sonder in development timescale. Initial ideas were taken from some ideas thrown in the discussion of the Eisenfaust: Origins remake but ended up growing into having a life of it's own.
This is the first time Team RayCast has gone for all new sounds and music made specifically for the mod.

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We've addressed most if not all of your feedbacks and requests and noticeably improved the gameplay and weapon balancing, along with small art updates, missing sounds and general bugfixes.
Among the major updates - mutant randomization and harder last fight.

Operation Eisenfaust : Legacy, new edition


Thank you again for your feedbacks and we hope you'll use this occasion to replay "Legacy".

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Eisenfaust Origins - Remastered Edition released!

Eisenfaust Origins - Remastered Edition released!

News 7 comments

Remastered Edition of "Eisenfaust Origins" released. Overall changes are too long to list, also new maps were added. Artwise barely any art was left untouched...

Special New Year's Eve level pack for "Operation Eisenfaust: Legacy"

Special New Year's Eve level pack for "Operation Eisenfaust: Legacy"

News 2 comments

Ho ho ho, dear wolfers and gamers! In case you're looking for something to play on New Year's Eve, here is a new pack of snowy maps. Have fun, and Happy...

Special Halloween level pack for "Operation Eisenfaust: Legacy"

Special Halloween level pack for "Operation Eisenfaust: Legacy"

News

It's time of pumpkins and candy, a perfect occasion to play new, special Legacy level pack made just for Halloween!

"Operation Eisenfaust: Legacy" released!

"Operation Eisenfaust: Legacy" released!

News

Yes, guys, 4 years in the making, the mod is finally released!

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Operation Eisenfaust: Legacy, New Year Eve pack

Operation Eisenfaust: Legacy, New Year Eve pack

Full Version 4 comments

Ho ho ho, dear wolfers and gamers! In case you're looking for something to play on New Year's Eve, here is a new pack of snowy maps. Have fun! Happy New...

Operation Eisenfaust : Legacy, Halloween pack

Operation Eisenfaust : Legacy, Halloween pack

Full Version 8 comments

It's time of pumpkins and candy, a perfect occasion to play new, special Legacy level pack made just for Halloween! Have fun!

Operation Eisenfaust : Legacy, new edition

Operation Eisenfaust : Legacy, new edition

Full Version 12 comments

We've addressed most if not all of your feedbacks and requests and noticeably improved the gameplay and weapon balancing, along with small art updates...

Origins Remastered

Origins Remastered

Full Version 5 comments

This is a Remastered Edition of "Eisenfaust Origins". Overall changes are too long to list, and there are also new maps split into 2 new map packs. Artwise...

Operation Eisenfaust: Legacy

Operation Eisenfaust: Legacy

Full Version 20 comments

Happy upcoming Christmas to you all! 4 years in the making, Team RayCast would like to release its new mod: Operation Eisenfaust: Legacy. Featuring story...

Comments  (0 - 10 of 72)
Guest
Guest

Excellent mod, is the best mod I ever play :)

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doomjedi Creator
doomjedi

Thank you :)

Reply Good karma+1 vote
Guest
Guest

The damage the enemies give is so high, that you can't even beat it. It's even irritating on the easiest setting. That's why the devs should nerf it a little.

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jeff1989
jeff1989

Can we see a ECWolf port of this and Origins at some point?

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doomjedi Creator
doomjedi

This mod has alot of custom code and features ECWolf does not support (parallaxed skies and many others). So porting it to ECWolf is impossible at this point even if we'd want to.
Also, as this run natively in Windows and in good resolutions, we really don't know what (maybe beside more Doom-like controls?) such porting will add to the mod. Even if it would be possible (and it's currently not), such big efforts of porting need some big motivation/added value.

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jeff1989
jeff1989

Well, can you at least make a update for Origins that allows WASD and mouse controls?

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LKMax
LKMax

Fantastic mod, fun and varied levels and some neat new mechanics incorporated. Controlling a mecha was an idea I've had for some time now but you guys were faster to implement. :p

The only downside is the strange angle some guns are held by the player (particularly the Kar and the STG), but the reload animations were pretty cool.

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doomjedi Creator
doomjedi

Thank you :)

Yes, reloading animations I made myself after watching youtube reloading videos of those weapons and splitting the process into key frames.

Keep follow us, our next mod is not too far away, hope you'll enjoy it as well :)

Reply Good karma+1 vote
Guest
Guest

Its a used G43,it actually does hold 10.

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jnoonfelt
jnoonfelt

when I picked it up for the first time, its max capacity is 3 for some reason

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Guest
Guest

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