FIMs Better Spell Effects
Role Playingreplaces almost all spell effect textures and some meshes
OpenMW-OP moved from Nexus Mods, Contains the start of a graphics and sound overhaul, functionality enhancements, sound and effect enhancements etc
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The Frankenfell mod a huge island to explore to the south-west of Vvardenfell. It's over 760 cells at the moment (Solstheim has 276)!!! You can begin...
"Arktwend - The Forgotten Realm" is a total conversion to The Elder Scrolls 3: Morrowind, and it's english now!
You ever wondered why when you are a master of magic and god you can't grow telvanni towers? well now you can! Adds 9 spells to the game allowing you...
This mod adds the city of Iredior and surrounding coastal area to the Morrowind gameworld. It includes over 250 NPCs each with their own unique persona...
Greatly improves ingame performance and fixes mesh related bugs.
Rule 12 is a post-nuked total conversion for Morrowind. It is currently is the middle stages of development. Set in a post-nuclear-war era, full of irradiated...
Adds 400 new magic and unique weapons and armor to the game.
Jagar Tharn was the antagonist in the elder scrolls: Arena and he had trapped Uriel Septim in a plane of oblivion using the staff of chaos which the point...
This is my first mod.Dont judge strictly.Very simple mod, adds a house near Balmora, with bed, many containers, boxes and bags.And slave who can teleport...
This is an unfinished work in progress mod that attempted to remake Ultima IX Ascension in Morrowind's engine.
The Artificer's Hand is a mod aimed at expanding the Dwemeri experience. Included will devices the player will have to construct including constructs...