A submod for Falcom Total War 3: The Total Conquest, reworking faction balance and unit rosters, as well as overhauling the campaign map.

Post feature RSS Faction Preview: The Roman Empire

The Romans have been playable for a while, but their roster has been revamped. Here's a peek at their new units.

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The Roman army is probably going to be what a lot of people expect, that being well above average in just about every category. They also have the majority of their units available from the start of the campaign, including their pikemen—unique amongst the European and Middle Eastern factions. However, their troops are more expensive to recruit and maintain and start to show their age in later centuries. Of course, the Romans will also have the challenging 1204 start date to deal with.


Melee Infantry


Levied Infantry:


Urban Militia:


Skoutatoi:


Kontaratoi:


Kastrophylakes:


Spathatoi:


Paramonai:


Varangoi:



Missile Infantry


Javelinmen:


Levied Hunters:


Archer Militia:


Toxotai:


Mourtatoi:


Tzangratoroi:


Pyrovolites:


Gasmouloi:


Siphonarioi:



Melee Cavalry


Kavallarioi:


Pronoiarioi:


Skholarioi:


General's Hetaireia:



Missile Cavalry


Akritai:


Tzakones:


Vardariotai:



Other


General:

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Medieval II: Total War: Kingdoms
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