A world map mod for Medieval II Total War Kingdoms, set from 1204 to 1648. It features 30 playable factions, hundreds of new units, and completely revamped rosters and visuals.

Post feature Report RSS Faction Preview: The Maghrebi Caliphate

Situated in Morocco and Andalusia, the Maghrebis are a unique faction whose roster features a blend of Middle Eastern, African, and European influences.

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The Maghrebis have recently been overhauled to have a very distinct and unique roster, emphasizing the Iberian and North African influences in contrast to their counterparts further east. Their main strength comes in their flexible cavalry selection, with highly maneuverable North African skirmishers alongside heavy European-style knights. They are also much more fond of crossbows than the rest of the Islamic world. However, their archers lag somewhat behind those found further east, and although their heavy infantry is solid, it isn't quite on par with the rest of Europe.

This preview will show the 13th and 15th century variations of most troops where applicable, although the 16th century models are still a work in progress. Readily available AoR/mercenary troops will also be shown alongside the core Maghrebi roster.


Melee Infantry


Ahdath:


Tribal Warband (AoR):


Murtaddin:


Murabitun:


Mutatawwi'a (mercenaries):


Shurta:


Abid al-Shira:


Huffaz:


Farfanes:



Missile Infantry


Sa'aliks:


Tribal Hunters (AoR):


Rumat:


Mujahidin (mercenaries):


Mushud:

===(WiP)===


Musta'rab:


Midfa'iya:


Qadhifat:


Naffatun:



Melee Cavalry


Tuareg Lancers (AoR):


Ru'asa:


Qadis:


Ma'lughun:

===(WiP)===



Missile Cavalry


Zenati:


Bedouin Gazi (AoR):


Abid al-Makhzan:


Jaridah:


Berber Camelry (AoR):


Muwalladin:



Other


Artillery Crew:


The Maghrebis will have access to ballistae, trebuchets, bombards, mortars, and cannons.

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