Play as a scientist in the depths of Black-Mesa after the resonance cascade struck the facility. Fight through waves of U-S special forces and aliens from the Xen border world in a more scifi and vibrant Black-Mesa.
Music by Kevin Macleod- Take the lead
The low poly and the hd models will be changed over the development. This is also a re upload because the music didn't fit at all. There are many areas to explore in this map which lead back to the main path.
Credits- Red slug for the mp5
Kimono glock 19
TCHORGO- Improved oldschool grunts
Man wow.. You certainly know how to make people to want to play your mod. Nice promotion. As for the models why don't you simply use Romka models there are no better ones than these.
Old.ambientimpact.com
Old.ambientimpact.com
Anyway I'm looking forward to play your mod. But why are you fighting grunts? :( Thought this is an Op4 mod.. :)
It only uses the fgd. But basically you are a bm worker who finds a dead grunt and steals his undamaged vest and armour. :3 and thanks I make what I would like to play.
hehe naturally ;) Anyway sounds good.. A scientist or worker in disguise. If you use the FDG you also require the opposing force dll. you do know that right or are you using a custom code? That would be even more epic then. :)
My reaction is same as 23-down's. Wow. Just wow. Beautifully made map. The general layout and architecture, the placement of the enemies, lighting/textures. It really looks professional and well balanced. Valve quality on this one, congrats! And the arcade-like game music fit perfectly. As for the 'I make what I would like to play' thinking, I wish more games/mods had this logic behind their development.
Can't wait to see more of Omega Protocol Mop24! Good luck with your ambitious project :)
I'm pumped for this mod as well! It's very nice to see many new HL1 mods still going and in the works. Keep up the work man. ;)