OSMT News (SuperApe - May 8, 2007) : As described in the Image Gallery here on modDB, the Golem is a very high poly creature in development to demonstrate how OSMT is made to be easily expanded upon to fit any designer's theme. Original model by King Mango. (go check out the Image Gallery for more info on him)
Here's the latest progress on the Golem, a run cycle. It'll get it cleaned up before I'm done; like although he is supposed to be big and slow, this is a little too slow as shown here. This run sequence will be sped up a little in-game. But I'll probably move on for now. Many more animation sequences to do for him: takehit, death, punch, etc., plus the club animations.
I've also got a walk cycle demonstration available here as an AVI movie : LINK (right-click & save as...)
More on this guy once I have enough animations to show him off properly in-game. You can also keep tabs on him via the development thread on UnrealPlaygroud: LINK