Old Republic mod for Forces of Corruption. Exactly as it says on the tin.

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Report RSS Jehavey'ir gunship coded in (view original)
Jehavey'ir gunship coded in
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Gen.Anthrax
Gen.Anthrax - - 142 comments

Looks great, but I was really looking forward to those new stations.

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Plejadenwolf
Plejadenwolf - - 520 comments

Yeah, me too. They just look so good! But hey, there are also, well, let's call it mobile space stations like the Sith warships or Republic dreadnaughts.

Are you also working on a new Mandalorian starbase to replace Warb_Null's Family base for a feature release, Geroenimo?

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Jeroenimo Author
Jeroenimo - - 6,765 comments

The Mandalorians will keep using the Family base, it has the right colour and build style to it, that the Mandalorians would use imo, it fits perfect, so no, the Mandalorians will not get a unique space station.

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EclipseStardestroyer
EclipseStardestroyer - - 1,716 comments

Awesome!

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lugema1
lugema1 - - 340 comments

Nice to see the Mandos back in! Didn't see that coming to be honest. Are they basically going to have really expensive, but strong ships instead of mass production? Great job on the Kandosii too!

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Yup, that's the general idea.

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Description

armed with 2 light turbolasers, 2 light laser cannons, 1 laser cannon, but also 4 concussion missle launchers, 3 of these can take out any frigate of any faction. Expensive, effective and highly dangerous, the missle launchers are not targetable to ensure the ship stays a target priority untill completely destroyed. Very vulnerable to a bomber strike. Next is the Kyramud battleship. Skinning the Kandosii proves a little more challenging than what I had first expected, so that might take a while. I have also decided to leave out the new space stations in the new release, but the Mandalorians do use a new space station, Warb_Nulls Family base.

Jehavey'ir model + texture by Warb_Null