Real Time Projectiles, Cavity Based Damage, Physics Calculated Terminal Ballistics, Bullet Deformations. The Evolution of the First Person Shooter!

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OccupationCS 2.4

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Description

Release tonight.
Music: Dethklok - Comet Song

2.4 Includes:
Improved Escalation System: As the game and body count progresses so does equipment selection and difficulty.
Surges: One team will temporarily gain more NPC recruits as well as decreased spawn time.
Bullet Deviation Corrections: Sniper rifles are no longer inaccurate past 100 feet.
M16 and Mac11 Reload Fix: Removes the post animation delay from earlier versions.
SDK_Desert: A large in development map that can be used to test different weapons at long ranges. It is more of a "Sand" box.