After evaluating the situation we have came to the conclusion that we are going to need a dedicated level designer to help us out with the development of the mod. So we're reaching out the community to hopefully get a helping hand.
If you're interested, please read on. If not, stay tuned for an upcoming update later this month.
You're task will be to envision and design the overall layout and gameplay of the levels for Nox Aeterna. Because of this, we're specifically looking for someone with strong skills in core level design and not environmental design, because the latter is the job of our environmental artist.
• At least one finished map
• Strong foundation skills (knowing the ins and outs of Source, etc.)
• Strong skills in level design
• Past work to show
• Skills in 3D modeling
• Experience in Adobe Photoshop
• Experienced with Source modding
• Online Portfolio
Please, send a personal message to Zay333 on Moddb if you wish to discuss further details about this position.