*** Please use version 2 ***
Thanks to GoaFan77 for pointing out the AI doesn't know to use it without autofire on D:

Changes to Novalith:

  • Range has Changed 5Mm, 4Mm, 3Mm or 2Mm
  • Now uses 300 antimatter instead of cooldown (antimatter generation/storage mods?)
  • Cooldown is changed to 10s to prepare for another shot or something

Compatibillity:
This mod is not intended to be compatible with any other
superweapon modifications. It will probably be fine with research,
aquisition or hit point mods. Data relating to the firing will be
overwriten.

Installation:
"My Doc*\My Games\Ironclad\Sins*\Mods Rebellion v1.52*\THS Nova Range 5M\GameInfo\(.Entity Files)".

  • View media
Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

RSS Files
THS Superweapon range Version 2

THS Superweapon range Version 2

Full Version 1 comment

THS Superweapon range Version 2

Comments
Shepeard
Shepeard

can you make it a option to not use SW's?

Reply Good karma Bad karma+2 votes
taliskyrim
taliskyrim

dose the newest version turn of auto fire because i hate it when they spam my planets

Reply Good karma Bad karma+1 vote
GoaFan77
GoaFan77

Just FYI, turning autofire off will prevent the AI from using superweapons. You may want to make your users aware of that if that was your intention.

Reply Good karma Bad karma+1 vote
TheHippySeal Creator
TheHippySeal

Thanks for the tip. All fixed.

Reply Good karma+1 vote
TheHippySeal Creator
TheHippySeal

Ok, I'll put it back on by default. That seems a bit naff.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Maelstrom

Maelstrom

Real Time Strategy

The Maelstrom Mod introduces four new races to the Sins of a Solar Empire Rebellion Universe. They are independent of the original races and have unique...

Sins of the Prophets

Sins of the Prophets

Real Time Strategy

A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

Star Wars: Thrawn's Revenge II: Ascendancy

Star Wars: Thrawn's Revenge II: Ascendancy

4X

From the makers of Thrawn's Revenge: Imperial Civil War, Ascendancy is a Star Wars mod set after the Battle of Endor in the Star Wars Galaxy. Fight for...

Sins of the Gothic Galaxy

Sins of the Gothic Galaxy

4X

Sins of the Gothic Galaxy is not endorsed by Games Workshop and does not reflect the views or opinions of GW or anyone officially involved in producing...

Enhanced 4X Mod

Enhanced 4X Mod

4X

Sins of a Solar Empire is often described as a 4XRTS game, or a game that tried to merge the action and tactics packed gameplay of a Real time strategy...

Stargate Races

Stargate Races

4X

An expansion that adds several Stargate themed factions to Sins of a Solar Empire: Rebellion.