Hello everyone, I'm glad to see that despite some kinks here and there my modification has been released.
Having said that, I'd like to get some things out in the open so that there are no misconceptions as I am quite frankly exhausted from answering the same questions over and over again.
In relation to Installing/Downloading:
I cannot fix the servers. If you can't download it, I'm sorry.
The "TEMP" error is out of my control.
This will gradually become less of an issue as content will be gradually replaced with content that is better on the players framerate, etc. This should diminish this issue.
It's "-mod EuropeanTheater1944 -dev", guys.
Please don't make me explain that anymore, there is a notepad file within the mod download and I am quite positive that it lists that exact command line. Do not come to me asking why it doesn't work because you haven't read the instructions. :)
In relation to Gameplay:
It's an Alpha.
I cannot stress that point enough. I have people coming to me telling me that this isn't done or that this part of combat is stupid or too fast in their opinion or that infantry have the same range as armour etc etc.
That's because, as I said before, IT IS AN ALPHA VERSION.
Infantry Weapons (Damage, RoF, etc.)
Everything else is either unfinished or has not been changed since 1.7 whatsoever.
You wanted me to release something, and I did; and all I ask is that you understand that this is 100% Work In Progress!
Although some might find that rude, it is my honest opinion and I won't budge on it. Please do not speak to be about Balance right now, I am only concerned with bugs.
As for the two notable errors, one being a Stug without an lua (Which causes a crash) and the other being a luftwaffe skin which is pink; there will be a fix uploaded sometime this week for that.
Next Version will contain:
Updated Soviet models and skins
Updated models for those which are outdated (An example being the lack of the proper model at the moment)
Reworked Armoured Weaponry & Line of Sight
Removal of massive resources upon selecting "High Resources" as a gamemode
Reworked Artillery. (This includes all units in this classification, ranging from Mortars to 105mms.)
In conclusion, I hope you have enjoyed the current version. Although it's quite obvious that it is unfinished I hope that it at least provided you with the piece of mind that this modification is most certainly alive, and will only continue to get better from here. Patience is a virtue.
PS: A Paypal link will be posted sometime this week.