Farmwars
Real Time StrategyBased on traditional Farming stereotypes in "FARMWARS" crazy Peasants fight each other making use of their livestock, traktors and most bizarre weaponry...
Super Agents Cannot Permanently Kill Henchmen or Minions.
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Based on traditional Farming stereotypes in "FARMWARS" crazy Peasants fight each other making use of their livestock, traktors and most bizarre weaponry...
Adds a ton of cheat decisions, made by a stupid idiot who can't do anything right. Requires HPM.
This mod adds lots of prototype weapons to the game. Some units are imbalanced but I don't think users of this mod would give a serious shit about balance...
this is the somewhat changed scp mod. i changed textures, voice lines, and sound effects, as well as difficulty! 049 is now an aussie! what's not monkaS...
"Chicks dig giant robots." -Megas XLR, opening theme. Eh, this is more or less a collection of random modifications I'm doing to Generals in my spare...
Enough with all these totally serious mods. I think it's time to have some fun, and what better way than with some nice, bright, red alert madness? Featuring...
It's a mod that made for fun.If there will be at least five downloads,I'll make version 2.(With focuses,more units,more fun and other things.
Ever wondered how a forum thread war looked like in a game? What about the forum persona as a unit? The forum as an island and the threads as structures?...
This is a MOD about a magical story. When the Japanese stay time machine after RA3's war.... The war will continue.....
A comedy-based mod for C&C Generals: Zero Hour, the C&C Crazy Mod adds downright absurd and hilarious units you'd never see in any other mod.
This mod is going to take back what was lost in the "new age" of RTS's. The speed's been boosted, new units have been added, and a whole new faction has...
Run from Peter Griffin. This was a mod that was to see what stupid thing I could make in a short amount of time, it was fun to make the entity. ...Do...