This is a submod for the Star Wars Republic at War mod. This submod consists of all the custom modifications I've made to the original mod. This modification includes new units, planets, and changes to some heroes, but nothing too game breaking. I hope to bridge the divide between the Clone Wars mod and the Republic at War by combining some assets into one amazing mod. This mod is compatible with RaW version 1.2 and perfectly compatible with both the disk and steam versions.
Looks so much better without all that red.
Is there any way you can change the model of the star destroyer and have turrents?
I probably could, but I'd have to use a completely different model. This is still the regular RaW model.
Tbh i think its still quite fine with the red strip on it. I may not ask for alternative files but can you tell me which files that i need to exclude if i want the SD to have its original texture from RaW mod?
As of the current release, no ships are grey, but after the next update sometime this week, my new GC (Rise of the Empire) will be all grey, and any ships built after Order 66 on Fall of the Jedi will be grey.