Demonstration of the new interaction system for No Cure. Removed the engine based vanilla scroll actions such as "take" and "inventory" and "heal" etc and replaced it with a key press system.
Once the key is pressed (F for now) the relevant interaction is executed.
Icons above the objects sill signal an interaction point and highlight the key to press. Got a long way to go but here you can get and idea of how it works. DL++