This mod intended for Nightmare House 2 (2015) and consists of several parts. First of all I ported the Nightmare House 2 source code to revamped game engine (Source Sdk 2013) used in my mod "Half-Life 2: Rivarez Mod". It's mean this mod inherited all the advantages of "Half-Life 2: Rivarez Mod": dynamic lights of shootings, fires and explosions, improved world detail drawing etc. Also it's means that the game now have a standard hud interface(like crosshair) and dont have the annoying effects like blurring and vignetting at screen edges. Next part contains the original textures enlarged four times with Topaz A.I. Gigapixel neural network. In addition all the necessary textures has been corrected with my program, initially created for my VTMB mod, so the texture seams became much less visible. Next part includes some gameplay tweaks like disabling the unlimited monster respawning and disabling the forced flashlight turning off in several game locations.

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TimeCrab

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