A "remastered patch" for the Call of Duty: World at War default four zombie maps: Nacht Der Untoten, Verrückt, Shi No Numa, and Der Riese. The aim of this project is to be a more polished "alternate" vanilla with each map feeling more consistent with bug fixes, quality-of-life tweaks, new features, and re-added cut content. To read a longer description of changes, see the GitHub page linked as the "Homepage" on the far right. This mod was originally created to improve issues with the game such as the Wunderwaffe-Jug glitch, "sticky" zombies, weird meleeing, etc.

RSS Reviews
8

thelochnessbombster says

Agree Disagree

This makes Nazi Zombies far more fun. Only issues really are the SVT-40 and Gewehr 43 still being a bit weak along with the Springfield's sights still being misaligned. But nitpicks aside, it add more variety to solo survival by finally letting you play as a random character instead of the same one each time, along with having starting weapons that fit with the characters and maps. Certain PAP guns now come with higher reserve ammo limits, which makes upgrading them more rewarding. Also, your character no longer gets stuck in place when stabbing a zombie.